Even a game running a lot of high end textures doesn't need to be purged every half minute.
Also you may consider lengthening the interval between purges. This doesn't happen a lot, but it does occur. New version, I have tightened up some of the PCB cases to make things a bit safer. Nice, but realize that the PCB command can, in some instances crash your game, be it Fallout or Oblivion. I hope it helps version, just added a safety lockout condition on level up just to be safe in response to your comment. The hotfix from yesterday (1.0.8 I think) fixed my crashing problem. My game is crashing in a similar way do you recommend a older anti crash because the new hotfix doesn’t work.
Zan autopurge fallout 3 install#
FCO - Fallout Character Overhaul - all versions are known to conflict and break TTW, do not install under any circumstances any part of it. There's an old mod I found called zan autopurge crash protector, it fixed the issue for me, u should try it yourself. Clear Cache Hotkey - WILL break your game. Also consider looking into some of the other stability comments in the mod description. Zan Autopurge Crash Protector - WILL break your game. I just put out a new version, the fixes in it might solve those issues for appear to be describing several of the scenarios that ZAPCB can help with. Since you are running in an emulator, you might have been getting hit by a during load PCB that was making things weird where the timing on a normal install would preclude that usually. I have some more low to high res texture popping in the distance with ZAPCB that I did not before, which is to be expected. * Multiple minor stability and performance strange. * Tightened up logic around cases that people reported problems with. * Preferentially calls PCB while motionless and not in combat now.